Dungeon Siege III was released to lukewarm reviews in June but the game is still going strong with fans of the dungeon crawling genre. For those of you who like to complete every quest and find every item, theTreasures of the Sun DLC opens an entirely new environment to explore; the Aranoi Desert. With it come an increased level cap, new abilities, and a new enchanting system.
Is this enough to once again venture into the deep dark caverns of the game, or has this Legion finally met his match?
Venturing into the Aranoi Desert requires you to have reclaimed the grand chapter-house in Stonebridge. From there, you can use the causeway to reach the desert and begin your search for the missing Legion hero. You’ll explore barren deserts, long lost Azunite temples, and mysterious caverns as you unearth the story following the fallen Legion. It’s a good four to six hours of extra content packed in for those wanting to level up their character more or take on some new quests.
With the DLC, the level cap of the game has been increased from 30 to 35, and you’ll need every experience point. Many of the enemies, particularly the bosses, can be rather difficult. There’s a reason why you can’t access the DLC straight from the beginning of the game. You’d die in a matter of moments. Don’t worry though, because in addition to the increased level cap, there are three new abilities your character can possess.
Located throughout the desert are three flaming towers that you must light. Igniting a tower grants you a powerful spell that is geared toward either offense, defense, or healing, depending on which one it is. You can only carry a single power though, so choose wisely. You can return to any of the towers at any time, though and switch out your abilities.